Create Stunning Scenes in Blender LiveLessons: Techniques for Modeling and Rendering 3D Images
Video description
17+ Hours of Video Instruction
Take your 3D skills to the next level and explore what you can achieve with Blender
Creating Stunning Scenes in Blender LiveLessons teaches you the entire process needed to turn your ideas into impressive 3D scenes using Blender, the best open source and free 3D creation suite. After you know the basics, this course will take your skills to a whole new …
Create Stunning Scenes in Blender LiveLessons: Techniques for Modeling and Rendering 3D Images
Video description
17+ Hours of Video Instruction
Take your 3D skills to the next level and explore what you can achieve with Blender
Creating Stunning Scenes in Blender LiveLessons teaches you the entire process needed to turn your ideas into impressive 3D scenes using Blender, the best open source and free 3D creation suite. After you know the basics, this course will take your skills to a whole new level.
Description
This video training takes you through the entire process of organizing, modeling, texturing, lighting, rendering, and compositing a scene in Blender, the popular open source and free 3D-creation suite.
This course shows different techniques and explains not only how to use them, but why they can be useful in different situations. Step-by-step screencast videos guide the viewer through the entire process.
After watching this course, artists will know how to take a scene from a concept or idea to its finished result and use different modeling and texturing methods, each of which can be useful for the creation of different types of objects. They’ll also know how to light and render a scene to achieve realistic looking images. On top of that, viewers will be able to use techniques to work in teams, like scene and objects linking, so various people can simultaneously work on the same scene.
About the Instructor
Oliver Villar is a Spanish digital artist with more than 10 years of experience. In 2010, he discovered his passion for teaching, and he’s funded blendtuts.com and blendtuts.es, which are sibling websites where he teaches 3D design online for English and Spanish audiences. He’s a Blender Foundation Certified Trainer and author of the book Learning Blender: A Hands-On Guide for Creating 3D Animated Characters. After years working as a freelancer and for companies, Oliver is now fully dedicated to the creation of educational content, currently working as the co-director of Luke’s Escape, a 3D animated short film, created with Blender in collaboration with an international team.
Skill Level
Intermediate
Learn How To
Create a complete 3D scene from start to finish
Successfully plan the creation process
Use linked libraries to have an efficient workflow
Use different techniques to model, unwrap, texture, and shade a set of objects
Light, render, and composite a scene to achieve a beautiful result
Who Should Take This Course
People who are familiar with the basics of Blender, but want to learn the full 3D-creation process and improve their skills.
Course Requirements
Basic understanding of the Blender interface, navigation, and operations
Familiarity with Photoshop, Gimp, Krita, or any image editor’s basic features
Lesson 1: Planning the Project This lesson explains the preproduction process, shows how to plan the project, and covers the different stages that the viewer goes through during the creation of the scene.
Lesson 2: Building the Foundation In this lesson, you learn how to create the base for the scene and understand what you need to get started.
Lesson 3: Modeling the Scene This lesson helps you learn different modeling workflows to generate the 3D meshes of a set of objects that make up a scene.
Lesson 4: The Magic of Library Linking This lesson covers the process of linking objects between scenes to show an efficient workflow and the benefits of working in separate files, as opposed to creating everything within a single file. It also teaches interesting linking techniques, such as a customized levels of detail method.
Lesson 5: Unwrapping the Objects This lesson shows the process of unwrapping needed to direct the projections of textures on 3D models.
Lesson 6: Basic Scene Lighting This lesson shows you how to set up a basic lighting that will set the mood and general look of the scene, which will also influence the coming stages of the creation process.
Lesson 7: Shading the Objects In this lesson, you learn how to create materials to give objects a realistic and believable look, controlling all visual aspects of the surface objects.
Lesson 8: Texturing the Objects This lesson covers how textures can be used to control the look of materials and give variation and more realism to objects.
Lesson 9: Final Lighting and Retouches Now you can explore the process of adding last-minute retouches and final lighting to the scene, which is possible after all the materials are in place.
Lesson 10: Render Setup This lesson includes the tips to set up the final render so you can get good quality/speed balance.
Lesson 11: Compositing the Final Result After the render is done, all the parts of the scene can be mixed and adjusted to get a definitive look. To do that, you use Blender node compositing.
About Pearson Video Training
Pearson publishes expert-led video tutorials covering a wide selection of technology topics designed to teach you the skills you need to succeed. These professional and personal technology videos feature world-leading author instructors published by your trusted technology brands: Addison-Wesley, Cisco Press, Pearson IT Certification, Prentice Hall, Sams, and Que. Topics include: IT Certification, Network Security, Cisco Technology, Programming, Web Development, Mobile Development, and more. Learn more about Pearson Video training at http://www.informit.com/video.
Create Stunning Scenes in Blender: Introduction
00:03:28
Lesson 1: Planning the Project
Learning objectives
00:01:03
1.1 The importance of planning
00:03:57
1.2 Plan the project
00:03:51
1.3 Learn different working strategies
00:18:56
1.4 Configure Blender
00:22:46
1.5 Block the scene idea (Part 1)
00:17:28
1.6 Block the scene idea (Part 2)
00:16:16
Lesson 2: Building the Foundation
Learning objectives
00:00:50
2.1 Understand the scene-creation process
00:07:00
2.2 Set up the project folders
00:21:29
2.3 Create the base file
00:11:00
2.4 Create the project file
00:02:44
2.5 Link objects in the project file
00:07:48
Lesson 3: Modeling the Scene
Learning objectives
00:01:10
3.1 Selection tools
00:15:10
3.2 Modeling tools
00:13:18
3.3 Modeling basics
00:19:39
3.4 Modeling with subdivisions
00:21:29
3.5 Modeling the jar
00:23:54
3.6 Modeling the cup
00:23:11
3.7 Modeling the bottle
00:16:42
3.8 Modeling the box (Part 1)
00:13:28
3.9 Modeling the box (Part 2)
00:17:23
3.10 Modeling the candle
00:22:21
Lesson 4: The Magic of Library Linking
Learning objectives
00:01:58
4.1 Introduction to library linking and appending
00:10:58
4.2 Overview of the Blender Outliner
00:14:08
4.3 Linking inside a file
00:06:38
4.4 Linking from other files
00:05:26
4.5 Linking objects and groups
00:14:38
4.6 Create levels of detail with linked groups
00:13:22
4.7 Use the Simplify option to improve performance
00:04:28
4.8 Add details to the full scene
00:26:17
Lesson 5: Unwrapping the Objects
Learning objectives
00:00:56
5.1 Introduction to unwrapping (Part 1)
00:19:18
5.2 Introduction to unwrapping (Part 1)
00:15:14
5.3 Unwrapping the jar
00:15:31
5.4 Unwrapping the cup
00:05:19
5.5 Unwrapping the box
00:16:10
5.6 Unwrapping the candle
00:05:53
5.7 Unwrapping the bottle
00:06:03
Lesson 6: Basic Scene Lighting
Learning objectives
00:00:53
6.1 Introduction to lights
00:22:54
6.2 Study lighting
00:14:30
6.3 Add the basic lights to the scene
00:13:37
Lesson 7: Shading the Objects
Learning objectives
00:01:12
7.1 Understand PBR shading
00:08:55
7.2 Introduction to shading
00:19:43
7.3 Shading with nodes
00:21:38
7.4 Shading the jar (Part 1)
00:22:00
7.5 Shading the jar (Part 2)
00:06:59
7.6 Shading the cup
00:13:36
7.7 Shading the box
00:08:04
7.8 Shading the candle
00:19:40
7.9 Shading the bottle
00:19:11
7.10 Shading the liquid
00:12:49
Lesson 8: Texturing the Objects
Learning objectives
00:01:14
8.1 Introduction to texturing
00:25:43
8.2 Create tileable textures with Photoshop
00:04:12
8.3 Create tileable textures with GIMP
00:01:53
8.4 Create tileable textures with Krita
00:06:12
8.5 Use different UVs to mix textures
00:22:30
8.6 Texturing the jar (Part 1)
00:13:08
8.7 Texturing the jar (Part 2)
00:15:44
8.8 Texturing the cup
00:08:51
8.9 Texturing the box
00:24:09
8.10 Texturing the candle
00:16:25
8.11 Texturing the bottle
00:23:47
8.12 Shading and texturing the cloth
00:25:03
Lesson 9: Final Lighting and Retouches
Learning objectives
00:00:40
9.1 Final lighting (Part 1)
00:20:40
9.2 Final lighting (Part 2)
00:16:18
9.3 Add final retouches
00:07:43
Lesson 10: Render Setup
Learning objectives
00:01:40
10.1 Understand the render process
00:14:08
10.2 Optimize the scene
00:10:44
10.3 Add depth of field
00:07:03
10.4 Render general settings
00:16:14
10.5 Set up render layers and passes
00:16:51
10.6 Use the Mist pass
00:04:27
10.7 Launch the render and final thoughts
00:07:35
Lesson 11: Compositing the Final Result
Learning objectives
00:01:08
11.1 Introduction to compositing
00:08:18
11.2 Composite the render layers and passes
00:17:45
11.3 Add effects
00:18:48
11.4 Render and save the final scene
00:08:08
Summary
Create Stunning Scenes in Blender: Summary
00:03:32
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